Projects

This page is a collection of all the significative project I worked on.

All the projects listed here were done completely by myself alone, except for BeardedBear and Wavejump which are games I worked on with a couple of my friend.

Not all the projects have been completed, and some of them are abandoned in a really early stage, but each one of these thought me something new and had interesting stuff in it that made me enjoy the time spent while working on them.

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2021-10-21

A website written in pure simple C.

2021-10-03

A simple C tool to generate code documentation from docstrings.

2021-08-17

A dedicated editor for Gisp.

2020-11-20

A habit tracker app for iOS in SwiftUI

2020-10-25

A Clojure generative art experiment.

2020-02-07

A Globalgamejam2020 tiny game made with Pico8.

2019-07-07

Another Clojure art experiment

2019-06-21

A Clojure art experiment about geometry and nature.

2019-06-17

An art experiment with Clojure and Chaikin curves

2018-10-02

Project_BuildTutto is a deep resource management building and crafting game. You own a company that build buildings. To build buildings you have to build all the things. All the things can be built however you want.

2018-02-13

Some funny sketches of generative art made with Pico8.

2017-04-16

A shapeshifting dungeon crawler game made during a LudumDare.

2017-01-20

An arcade multiplayer game made during GlobalGameJam.

2016-12-20

An absurd LudumDare game about bears and chainsaws.

2015-10-07

A score-attack speedcrafting ascii game with an abuse of post rendering effects.